Manifesto
Why we make apps
Phones became the place where the world lives. Billions of people carry one, and most of what fills it is built to hold attention rather than give anything back. Scroll long enough and the minutes stop feeling like yours.
We make mobile apps and games because that is where people are, and because they deserve better: small, sharp things that are fun in the first ten seconds, kind to your attention, and good to put down. Happy hours, for the people who use them and the people who make them.
- Make more than you
consume. - Joy first. If it is not fun or useful in ten seconds,
cut it. - Respect attention.
No dark patterns, no nagging, no endless scroll. - Small and shipped beats
big and imagined. - An idea should cost nothing to start.
One line is enough. - Agents do the work. Taste stays human.
- Honest listings, honest prices, honest reviews.
Always. - Take only the data an app needs.
Nothing more. - Be distinct.
Never copy a neighbour’s homework. - Play is serious.
Treat it that way.
Hours worth having.
Back to the clock